|
Time |
Memory |
| Case 1 |
1 sec |
32 MB |
Description
Basic Inheritance
What You Need to Do
- Define a class
Shape that contains two data members of int type: location_x and location_y. It also contains another data member color of string class (#include <string> for using the string class).
Shape contains 3 member functions get_x(), get_y(), get_color(), and a constructor Shape(int, int, string).
- Define another two derived classes
Rectangle and Triangle that inherit from Shape. Both of them have a constructor with 3 arguments (int, int, string). Note that in these constructors you need to use the C++ initializer list to call Shape's constructor, otherwise only the default constructor of Shape will be called.
- Both
Rectangle and Triangle have a member function output().
- The main function is given as follows. Do not change it.
// Do NOT CHANGE main()! You may get penalty points.
int main() {
int x, y;
string str;
cin >> x >> y >> str;
Rectangle rec(x, y, str);
cin >> x >> y >> str;
Triangle tri(x, y, str);
rec.output();
tri.output();
return 0;
}
Input
10 7 blue
10 5 black
Output
I'm a Rectangle: location_x = 10, location_y = 7, color = blue
I'm a Triangle: location_x = 10 , location_y = 5, color = black
Tags